Назад к журналу изменений

Обновления ClutchCoach - 12 мая 2026 г.

На этой странице указаны только важные для пользователей изменения продукта. Секреты, чувствительные детали безопасности, персональные данные и приватные операционные заметки исключены.

ИзмененоРаздел: WikiВлияние: medium

Wiki now uses a true documentation layout

The public wiki now uses a CS2.cam-inspired docs interface with a dedicated top bar, left index, central article flow, and right table of contents.

  • The marketing hero, article-card list, and public footer are removed from the wiki view.
  • The page now opens directly on documentation sections instead of a landing-style article hub.
  • The search field supports Cmd/Ctrl + K and filters wiki content by typed words.
ИсправленоРаздел: NavigationВлияние: low

Sidebar action buttons fit better

The premium, wiki, and Discord calls to action in the sidebar now keep a cleaner compact layout.

  • The premium CTA no longer wraps awkwardly in the narrow sidebar.
  • Wiki and Discord buttons now keep tighter spacing and safer text overflow.
ИзмененоРаздел: ReplayВлияние: high

2D replay gets a real tactical stage

The 2D replay layout now moves closer to the CS2.cam reference with a larger radar, dark stage, compact toolbar, and split right panels.

  • The radar is larger and no longer sits inside a small grid-heavy card.
  • The right side now separates match info, exchanges, and player lists into tighter panels.
ИсправленоРаздел: PipelineВлияние: medium

Demo processing avoids duplicate matches

Stalled analysis jobs that already created a match are now stopped instead of being run from scratch again.

  • The worker still retries jobs that stall before metrics create a match.
  • After a match exists, the job is failed safely so users do not get duplicate match entries.
ИзмененоРаздел: Match reportВлияние: medium

Миссия матча лучше понимает trade-off lurker

Первая coaching-миссия больше не винит missed trades, если solo impact уже дает ценность.

  • Высокий ADR или несколько выигранных opening fights могут перевести слабый trade/spacing сигнал в mission про solo trade-off.
  • Карточка объясняет, когда сохранять lurk, а когда возвращаться на дистанцию trade.
ИзмененоРаздел: MatchesВлияние: medium

Match details now focus on the scoreboard

The match details panel keeps only the overview tab and uses FACEIT avatars when roster data is available.

  • The extra map veto and map pills were removed from the details sub-navigation.
  • Player rows now use FACEIT roster images, and team headers use the FACEIT captain name and image when available.
ИсправленоРаздел: AI coachingВлияние: medium

Coaching priorities now start at 1

Priority cards are numbered from their real display order instead of trusting the number written by the generated markdown.

  • Reports that accidentally say Priority 02 first now display as Priority 01.
  • The report prompt now explicitly asks the model to number priorities 1, 2, 3 in order.