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ClutchCoach updates - May 12, 2026

This page only lists user-relevant product changes. Sensitive security details, secrets, personal data and private operational notes are intentionally excluded.

ChangedArea: WikiImpact: medium

Wiki now uses a true documentation layout

The public wiki now uses a CS2.cam-inspired docs interface with a dedicated top bar, left index, central article flow, and right table of contents.

  • The marketing hero, article-card list, and public footer are removed from the wiki view.
  • The page now opens directly on documentation sections instead of a landing-style article hub.
  • The search field supports Cmd/Ctrl + K and filters wiki content by typed words.
FixedArea: NavigationImpact: low

Sidebar action buttons fit better

The premium, wiki, and Discord calls to action in the sidebar now keep a cleaner compact layout.

  • The premium CTA no longer wraps awkwardly in the narrow sidebar.
  • Wiki and Discord buttons now keep tighter spacing and safer text overflow.
ChangedArea: ReplayImpact: high

2D replay gets a real tactical stage

The 2D replay layout now moves closer to the CS2.cam reference with a larger radar, dark stage, compact toolbar, and split right panels.

  • The radar is larger and no longer sits inside a small grid-heavy card.
  • The right side now separates match info, exchanges, and player lists into tighter panels.
FixedArea: PipelineImpact: medium

Demo processing avoids duplicate matches

Stalled analysis jobs that already created a match are now stopped instead of being run from scratch again.

  • The worker still retries jobs that stall before metrics create a match.
  • After a match exists, the job is failed safely so users do not get duplicate match entries.
ChangedArea: Match reportImpact: medium

Match mission handles lurker trade-offs

The first coaching mission now avoids blaming missed trades when solo impact is already creating value.

  • High ADR or repeated opening wins can redirect low trade/spacing signals into a solo-impact trade-off mission.
  • The card now tells you when to keep the lurk and when to return to trade distance.
ChangedArea: MatchesImpact: medium

Match details now focus on the scoreboard

The match details panel keeps only the overview tab and uses FACEIT avatars when roster data is available.

  • The extra map veto and map pills were removed from the details sub-navigation.
  • Player rows now use FACEIT roster images, and team headers use the FACEIT captain name and image when available.
FixedArea: AI coachingImpact: medium

Coaching priorities now start at 1

Priority cards are numbered from their real display order instead of trusting the number written by the generated markdown.

  • Reports that accidentally say Priority 02 first now display as Priority 01.
  • The report prompt now explicitly asks the model to number priorities 1, 2, 3 in order.